Posted on 2012-01-07 at 17:37
Coblyn has been fully revamped, with the biggest change being that it’s
now available for Windows as well as OS X! Other changes
in this major release are:
- All new graphics.
- All new user interface.
-
The window can be resized any way you like, and the game scales to fit (it also
does full-screen).
- Improved sound effects.
-
The built-in level pack has been greatly improved, and now contains 100 levels
(up from 20).
- Levels are now organized by cave and difficulty.
-
Added level unlocking. Previously Coblyn started with all levels available, but
now you must earn them.
- Smoother animation.
- Support for caves that wrap from side-to-side or top-to-bottom.
- Improved BDCFF support.
If you’re upgrading from version 2 of Coblyn and have previously
downloaded the Classic Level Pack, then you should re-download it to get the
latest version. This will ensure that the Classic Levels draw with the right
colours and make use of level unlocking.
I’m very satisfied with how this version of Coblyn turned out —
it’s much closer to what I envisioned when I originally starting writing
this game. I hope you like it too!
Download Coblyn here.
Posted on 2011-08-01 at 20:30
This release of Ephemeral contains a single change:
-
Ephemeral now regenerates the OpenCL kernels each time OS X is updated. This
ensures that Ephemeral picks up any updates to OpenCL, and helps to retain
compatibility with new versions of OS X.
This change may help with 10.7, but as I don’t have Lion I haven’t
been able to test this myself.
Download Ephemeral here.
Posted on 2011-07-09 at 20:27
This release of Reversi contains a couple of bug fixes, and features a whole new
set of graphics:
- Fixed a drawing problem on some Macs with integrated GPUs which left the screen looking garbled.
- Added options for the appearance of the board squares (marble or jade) and the board edging (cedar or pine).
- Fixed a problem that could cause the piece flipping animation to take longer than it should.
- Minor user interface tweaks.
- New icon.
Requirements are now OS X 10.5 or later, and an Intel Mac.
Download Reversi here.
Posted on 2011-07-03 at 09:13
This release of GridBike fixes a couple of small bugs:
-
The maximum selectable level is now updated immediately when a new level is
unlocked. Previously this was only updated when the game finished, which meant
that levels unlocked during an aborted game were ignored.
-
Smoother animation.
Also, after switching to a new machine I’ve lost the ability to support
PowerPC Macs. If this particularly upsets anyone, please send me an email and
I’ll see what I can do.
You can download GridBike here.
Older news items are available in the archive.