<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
     xmlns:content="http://purl.org/rss/1.0/modules/content/"
     xmlns:dc="http://purl.org/dc/elements/1.1/"
     xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
     xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
<title>muryan.com</title>
<link>http://www.muryan.com/index.html</link>
<description>News from Muryan</description>
<dc:language>en</dc:language>
<sy:updatePeriod>daily</sy:updatePeriod>
<sy:updateFrequency>1</sy:updateFrequency>
<sy:updateBase>2010-04-01T00:00+00:00</sy:updateBase>
<atom:link href="http://www.muryan.com/blog/rss.xml" rel="self" type="application/rss+xml" />
<copyright>Copyright 2012 Ben Michell</copyright>
<lastBuildDate>Sat, 07 Jan 2012 08:22:01 +0000</lastBuildDate>
<item>
<title>Coblyn 3.0.3</title>
<link>http://www.muryan.com/blog/20120107-1737.html</link>
<guid isPermaLink="true">http://www.muryan.com/blog/20120107-1737.html</guid>
<dc:date>2012-01-07T17:37:00+10:00</dc:date>
<description><![CDATA[<p>
Coblyn has been fully revamped, with the biggest change being that it&#8217;s
<strong>now available for Windows as well as OS&nbsp;X!</strong> Other changes
in this major release are:
</p>
<ul>
<li>All new graphics.</li>
<li>All new user interface.</li>
<li>
The window can be resized any way you like, and the game scales to fit (it also
does full-screen).
</li>
<li>Improved sound effects.</li>
<li>
The built-in level pack has been greatly improved, and now contains 100 levels
(up from 20).
</li>
<li>Levels are now organized by cave and difficulty.</li>
<li>
Added level unlocking. Previously Coblyn started with all levels available, but
now you must earn them.
</li>
<li>Smoother animation.</li>
<li>Support for caves that wrap from side-to-side or top-to-bottom.</li>
<li>Improved BDCFF support.</li>
</ul>
<p>
If you&#8217;re upgrading from version 2 of Coblyn and have previously
downloaded the Classic Level Pack, then you should re-download it to get the
latest version. This will ensure that the Classic Levels draw with the right
colours and make use of level unlocking.
</p>
<p>
I&#8217;m very satisfied with how this version of Coblyn turned out &#8212;
it&#8217;s much closer to what I envisioned when I originally starting writing
this game. I hope you like it too!
</p>
<p>
<a href="http://www.muryan.com/coblyn/index.html">Download Coblyn here.</a>
</p>
]]></description>
<content:encoded><![CDATA[<p>
Coblyn has been fully revamped, with the biggest change being that it&#8217;s
<strong>now available for Windows as well as OS&nbsp;X!</strong> Other changes
in this major release are:
</p>
<ul>
<li>All new graphics.</li>
<li>All new user interface.</li>
<li>
The window can be resized any way you like, and the game scales to fit (it also
does full-screen).
</li>
<li>Improved sound effects.</li>
<li>
The built-in level pack has been greatly improved, and now contains 100 levels
(up from 20).
</li>
<li>Levels are now organized by cave and difficulty.</li>
<li>
Added level unlocking. Previously Coblyn started with all levels available, but
now you must earn them.
</li>
<li>Smoother animation.</li>
<li>Support for caves that wrap from side-to-side or top-to-bottom.</li>
<li>Improved BDCFF support.</li>
</ul>
<p>
If you&#8217;re upgrading from version 2 of Coblyn and have previously
downloaded the Classic Level Pack, then you should re-download it to get the
latest version. This will ensure that the Classic Levels draw with the right
colours and make use of level unlocking.
</p>
<p>
I&#8217;m very satisfied with how this version of Coblyn turned out &#8212;
it&#8217;s much closer to what I envisioned when I originally starting writing
this game. I hope you like it too!
</p>
<p>
<a href="http://www.muryan.com/coblyn/index.html">Download Coblyn here.</a>
</p>
]]></content:encoded>
</item>
<item>
<title>Ephemeral 1.1.1 Released</title>
<link>http://www.muryan.com/blog/20110801-2030.html</link>
<guid isPermaLink="true">http://www.muryan.com/blog/20110801-2030.html</guid>
<dc:date>2011-08-01T20:30:00+10:00</dc:date>
<description><![CDATA[<p>
This release of Ephemeral contains a single change:
</p>
<ul>
<li>
Ephemeral now regenerates the OpenCL kernels each time OS X is updated. This
ensures that Ephemeral picks up any updates to OpenCL, and helps to retain
compatibility with new versions of OS X. </li>
</ul>
<br />
<p>
This change may help with 10.7, but as I don&#8217;t have Lion I haven&#8217;t
been able to test this myself.
</p>
<p>
<a href="http://www.muryan.com/ephemeral/index.html">Download Ephemeral here.</a>
</p>
]]></description>
<content:encoded><![CDATA[<p>
This release of Ephemeral contains a single change:
</p>
<ul>
<li>
Ephemeral now regenerates the OpenCL kernels each time OS X is updated. This
ensures that Ephemeral picks up any updates to OpenCL, and helps to retain
compatibility with new versions of OS X. </li>
</ul>
<br />
<p>
This change may help with 10.7, but as I don&#8217;t have Lion I haven&#8217;t
been able to test this myself.
</p>
<p>
<a href="http://www.muryan.com/ephemeral/index.html">Download Ephemeral here.</a>
</p>
]]></content:encoded>
</item>
<item>
<title>Reversi 1.2.0 Released</title>
<link>http://www.muryan.com/blog/20110709-2027.html</link>
<guid isPermaLink="true">http://www.muryan.com/blog/20110709-2027.html</guid>
<dc:date>2011-07-09T20:27:00+10:00</dc:date>
<description><![CDATA[<p>
This release of Reversi contains a couple of bug fixes, and features a whole new
set of graphics:
</p>
<ul>
<li>Fixed a drawing problem on some Macs with integrated GPUs which left the screen looking garbled.</li>
<li>Added options for the appearance of the board squares (marble or jade) and the board edging (cedar or pine).</li>
<li>Fixed a problem that could cause the piece flipping animation to take longer than it should.</li>
<li>Minor user interface tweaks.</li>
<li>New icon.</li>
</ul>
<br />
<p>
Requirements are now OS X 10.5 or later, and an Intel Mac.
<a href="http://www.muryan.com/reversi/index.html">Download Reversi here.</a>
</p>
]]></description>
<content:encoded><![CDATA[<p>
This release of Reversi contains a couple of bug fixes, and features a whole new
set of graphics:
</p>
<ul>
<li>Fixed a drawing problem on some Macs with integrated GPUs which left the screen looking garbled.</li>
<li>Added options for the appearance of the board squares (marble or jade) and the board edging (cedar or pine).</li>
<li>Fixed a problem that could cause the piece flipping animation to take longer than it should.</li>
<li>Minor user interface tweaks.</li>
<li>New icon.</li>
</ul>
<br />
<p>
Requirements are now OS X 10.5 or later, and an Intel Mac.
<a href="http://www.muryan.com/reversi/index.html">Download Reversi here.</a>
</p>
]]></content:encoded>
</item>
<item>
<title>GridBike 2.0.3 Released</title>
<link>http://www.muryan.com/blog/20110703-0913.html</link>
<guid isPermaLink="true">http://www.muryan.com/blog/20110703-0913.html</guid>
<dc:date>2011-07-03T09:13:00+10:00</dc:date>
<description><![CDATA[<p>
This release of GridBike fixes a couple of small bugs:
</p>
<ul>
<li>
The maximum selectable level is now updated immediately when a new level is
unlocked. Previously this was only updated when the game finished, which meant
that levels unlocked during an aborted game were ignored.
</li>
<li>
Smoother animation.
</li>
</ul>
<br />
<p>
Also, after switching to a new machine I&#8217;ve lost the ability to support
PowerPC Macs. If this particularly upsets anyone, please send me an email and
I&#8217;ll see what I can do.
</p>
<p>
You can <a href="http://www.muryan.com/gridbike/index.html">download GridBike here</a>.
</p>
]]></description>
<content:encoded><![CDATA[<p>
This release of GridBike fixes a couple of small bugs:
</p>
<ul>
<li>
The maximum selectable level is now updated immediately when a new level is
unlocked. Previously this was only updated when the game finished, which meant
that levels unlocked during an aborted game were ignored.
</li>
<li>
Smoother animation.
</li>
</ul>
<br />
<p>
Also, after switching to a new machine I&#8217;ve lost the ability to support
PowerPC Macs. If this particularly upsets anyone, please send me an email and
I&#8217;ll see what I can do.
</p>
<p>
You can <a href="http://www.muryan.com/gridbike/index.html">download GridBike here</a>.
</p>
]]></content:encoded>
</item>
</channel>
</rss>

